last updated 12 august 2026
about
orbi's image destruction was created as a quick and easy tool to add glitch and visually interesting effects to your videos without the use of an external editing program. personally i use it as a quick tool to see if effects work together before making higher quality versions in an external program, but the exports of this tool are definitely final-version worthy in my opinion! i also use it to make quick edits of photos or videos on the phone version of the website when away from my laptop or pc.
orbi's image reconstruction was created as a way to make .ply gaussian splat sequences from any video. these point cloud sequences can then be later manipulated in an external program like TouchDesigner or After Effects.
privacy policy
this website does not collect or store anything about you, including location, IP and uploaded footage. everything is processed locally and is never sent anywhere externally.
when using saving functionality, the tools on this website may need to proxy or remux/transcode files.
what that actually means
the file you pick is read straight off your disk by the page and decoded by your browser. exporting a video re-encodes it: the frames coming out of the effect chain are handed to your browser's own video encoder and written into an mp4, mov or webm container by muxing code that ships with the page. where a browser can't encode the codec you asked for, it either falls back to a different one or records the canvas as it plays. saving a png and exporting a .ply work the same way.
all of that happens inside the tab, on your machine. there is no server in the loop and nothing is uploaded at any point, including the parts called "proxy" or "transcode" above, which describe format conversion, not a trip through anyone else's computer. on phones that support it, the finished file is handed to your operating system's share sheet when you tap save, so you decide where it goes.
no accounts, no analytics, no cookies
there is no sign-in, no profile, no analytics or telemetry of any kind, no advertising, no third-party trackers, no embedded fonts or scripts from other hosts, and no cookies.
what is kept on your device
- one
localStoragekey,orbi.splat.perfWarned, set only if you tick "don't show this again" on the reconstruction tool's performance warning. - an origin-private file system cache holding the SHARP model weights (~2.6 GB) if you download them, so they are fetched once per device instead of once per visit, and the splat frames from a run in progress, so a reload or a crash doesn't throw away hours of GPU time.
both live on your machine, both are shown to you in the tool with a button to reclaim the space, and clearing site data removes them. your footage is never written to either.
the one request that leaves the page
the reconstruction tool needs model weights, which are far too large to
ship with the site. if you choose the url option, your
browser downloads the .onnx file and its data sidecar from
whatever address is in that field; the default points at a community ONNX
export of Apple's checkpoint hosted on Hugging Face. that request goes to
that host, not to us, is sent with credentials omitted so it carries no
cookies, and is subject to that host's own privacy practices. the
local files option avoids it entirely: pick the two files
off your disk and the tool works with no network at all.
hosting
the site is static files served by Vercel. like any web server, that host receives ordinary request logs for the page and its assets: IP address, user agent, requested path, timestamp. that is infrastructure logging outside our control, and it never contains your footage, because your footage is never requested.
terms
you (the user) are responsible for what you use these tools for, how you use them and what/where/how you distribute the content. no credits to this website are required but appreciated.
one thing that is not up to us: the reconstruction tool is a viewer, it does not ship the model. apple releases the SHARP weights under a separate research-only licence, which permits non-commercial scientific research and academic development and explicitly excludes commercial exploitation, product development, and use in any commercial product or service. it also asks for attribution and can be revoked. any third-party conversion of the checkpoint inherits those terms. read LICENSE_MODEL in apple/ml-sharp before selling anything made with splat output or pointing a public deployment at those weights. that agreement is between you and apple, not with this website.
these tools are provided as is. there is no warranty of any kind, express or implied: no guarantee that they will work, keep working, stay available, be free of errors, or be fit for any particular purpose.
everything runs on your own hardware, in your browser, on your files. rendering is heavy: a tab can stop responding, a long export can fail partway, a gpu driver can crash, and a browser can drop a tab that runs out of memory. nothing here modifies the files you load, but keep your originals anyway.
to the fullest extent the law allows, no liability is accepted for lost work, lost time, or any other damage arising from using these tools. where that can't be excluded, liability is limited to what you paid to use them, which is nothing.
nothing is promised about uptime. the site, the tools and their features may change or disappear without notice.
while i disagree with large datacenter-hosted AI solutions, a portion of t his website and tool is written using LLM's. the LLM was locally hosted, but trained externally. do with this information what you will, while the ethics of using LLM's lie in a grey area it has it's uses for creative work. to be clear: i do not agree with using AI to REPLACE artists
ethics
these tools change what a picture appears to show, which is worth being deliberate about.
if there are people in your footage, the fact that everything runs locally is not the same as having permission. get consent, especially for anything you publish.
everything made here is a picture that has been deliberately damaged or re-synthesised. it is not evidence and it is not documentation. don't present it as an unaltered record of a real event, and don't use it to imply someone did or said something they didn't. compression artifacts read as authenticity to a lot of people, which is exactly what makes faking them worth being careful about.
reconstruction in particular is a guess. SHARP infers geometry that was never in the frame, so the splats are a plausible reading of a single image, not a measurement of a real space.
thanks
orbi's image destruction / reconstruction uses open-source code based off of these existing repositories:
- Supermosh by Nino Filiu — github.com/supermosh/supermosh.github.io
- SHARP by Apple — github.com/apple/ml-sharp
- ML SHARP Web Viewer by kstonekuan — github.com/kstonekuan/ml-sharp-web-viewer
- AcerolaFX by Garrett Gunnell (Acerola) — github.com/GarrettGunnell/AcerolaFX — the edge-detection half of the ascii overlay is a port of its ASCII shader
- ntsc-rs by valadaptive — github.com/valadaptive/ntsc-rs — the analog tv effect follows its parameter set and its approach of recreating the signal rather than faking the look
- onnxruntime-web by Microsoft — github.com/microsoft/onnxruntime — bundled with the reconstruction tool, and what makes running a 702M parameter graph in a browser tab possible at all
more to come — this list is shorter than it should be.